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I had a lot fun playing the demo, I also yelled a lot. Thank you

Hahaha perfect, so it did it's job. :D Thanks a lot. 

Played your game in a video I made. It was pretty adorable! Hope you enjoy the video I made

Yours is the first game!

Thanks a lot! :) Absolutely did. <3 

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AWESOME GAME... yeah for real. I really enjoyed the game. The mascot thing was cute but super scary( or I am just a huge baby) But I liked the aspect of thwoing an object for noise. Im excited to see the full game!


here's my gameplay if you want to see me meme some more. 

Glad to hear that you enjoyed the game and thanks a lot! :) I will make sure to keep you in mind once a new version (and later the final  game) is done.

I Cant Play Because The Text Wont Show Up And I Need The Text To Proceed Or Else The Game Wont Work I Only See A Door And Cant Move,Grab And And Look Around So Can You Please Fix It

I know. :( I will fix this in the next version. Probably have to use a different way of handling my texts. Believe me, it frustrates me a lot, but I am working on it! :) 

Thank You So Much Siactro!

Siactro Im Not Mad That Your Taking A While Because You Are My Favourite Dev On Itch.io! So Take Your Time!

I haven't played this yet, but I can already tell I love it.

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Oh hey man. <3 Thanks for stopping by. I recently updated the demo to make it less frustrating. However, I am working on the next version and it should be a lot better than the current one. So no matter what, you should absolutely check back when it's released. it will even have actual NPCs and some story ;D 

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I liked the concept of the game but it sure was a very short demo, hope to see more content development in this game!

Thanks a lot! :) It sure was. I started this game in december for a jam and just happened to kind of stumble upon the haunted ps1 community while working on it. When they delayed the submission deadline for the demo disc, I worked a overtime to get something done in time. So I absolutley agree with you that it is very short, but it was important to me to show what the gameplay will feel like in the final game. I am now in the process of flashing everything out a bit more and will make sure that the next demo is a proper introduction into the final vision of the game. 

It's nice to hear the timeline in how the whole project started, brings out the background a bit more. Either way I hope to see that new demo pretty soon!

Me too honestly, however it might still take a bit of time. I will try to post some updates along the way though :) 

Ok, best of luck to you and your project!

Thanks a lot! :)

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Very good game! Excited to see where development is going to lead it...


Thanks a bunch! :) Me too, to be honest. It's going to be interesting to see if people will like it. 

Having an issue on startup where the text is so large, most of it doesn't load into the textbox. Using a 1920 x 1080 display and launching from the Haunted Play Station Demo Disk menu. Help?

This is a known issue but unfortunatley I haven't quite figured out what causes it just yet. Unity's text UI works as it should but in certain resolutions it simply breaks apart. As soon as I found a fix, I will update immediately! :) 

Have you tried TextMeshPro?

Not yet but it's definitely on my todo list. I kinda rushed the demo a bit last montgh so I rather used what I already knew instead of learning the better thing on the spot. Well and now I have a weird bug so yea :D But yea TextMeshPro is probably the way to get rid of this bug.

Fun concept.  Took me a few tries to beat it.  I look forward to seeing how you expand upon it.

Thanks a lot! :) I am currently hard at work on the game for the next demo version.

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This was a lot of fun and I love the mechanic of throwing something to distract the ramen monster, that makes it much more likely for people to use tactics to get around him.

Thank you very much. :D I wanted to give the player the possibility to play the game in a more tactic way. However I feel I need to make it a lot more clearer. Not many people seem to get it. :) 

Game looks great so far!  Had fun giving it a try! 

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Thank you! :D I hope you are going to enjoy the next version even more. 

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Hello! just checking in on this game, and I still have hope for this game, please keep updating! :>

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Hey, thanks a lot! :) I have indeed been working on the game, you can check out my twitter account for a look at the first NPC of the game. However I will start using the devlog function on here as well! :D 

https://twitter.com/SIACTRO/status/1217193129553670145

This was way more fun than i thought, i fitst thought this was just some random poop game, but after some rounds it made a lot of fun. I particularly love the little tips of the mascot, has a nice touch to it.
Great job on this! Im looking forward to see more!

Thank you! :D I have been working on the game and will post a devlog on here soon with some updates! :) 

This is a great game! Would play anytime and gives me anxiety when being chased uwu

Haha, thanks. :D Hope you are going to enjoy the next version.

omg so scary

Thank you. :D

ahah love it, made me jump the first time round

Thanks, I sometimes forgot the mascot was roaming tha halls randomly and got jumpscared myself during development.

this game is scary ;-;

Hah, thank you! :D

I am loving this so far. The presentation is on point. Excited to see how you develop this monster mascot.

Thanks a lot! :) I have quite some ideas I want to explore with this. 

Hopefully you update soon, can't wait for this new PSX horror game. Definitely sticking around. 

Thanks! :D I will really get into it and make it one of my main projects asap (probably around early january). 

This nearly made me spill my tea lol

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It made me forget about an actual cup of ramen I made during development... it was cold once I finally remembered...

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lol

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