Tasty Ramen Episode 1 Beta is OUT and UPDATED!
Tasty Ramen » Devlog
Episode 1 is finally out in it's beta state!
Not only that though, I already pushed an update with the following changes:
- More aggressive Tasty
- a bit more weird content
- more throwing power
- some minor fixes
Files
TastyRamenEpisode1_BETA_WIN 0.1.1.zip 103 MB
Jun 21, 2020
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Tasty Ramen
A psx like horror game about ramen!
Status | In development |
Author | Siactro |
Tags | 3D, First-Person, Horror, mascot, Pixel Art, PSX (PlayStation), ramen |
More posts
- 0.1.2 Update is out!Jul 19, 2020
- Episode 2 is in production now.Jul 07, 2020
- Next Update in the works.Jun 24, 2020
- EEK3 - Game Showcase This Saturday!Jun 16, 2020
- Episode1 Coming VERY Soon!Jun 15, 2020
- Episode 1 - Devlog #1May 04, 2020
- Updated Version!Feb 10, 2020
Comments
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every time i download it it never finishes it just says could not download how can i fix it
This sounds like it might be a problem with your browser? Have you tried downloading it, using another browser?
I did that and it worked and i love this game cant wait for episode 2
Btw this is snomisgay but on my 2nd account
I had the pleasure of reviewing this
Cool thingy. The cutscenes felt a bit too random to me, but I liked them. Also the overall puzzle, means collecting the batteries was fun. Dialogues were done really well: no gameplay interruption and minimum HUD.
I think it would be cool if you could also pick up objects with a mouse click and not just with a keypress. I liked the radio "secret" and would like to have more stuff like that. Also in the outside world. You know I would like to pick up the fake cars and throw them around....yeah would be a different game i guess. Sorry ;-)
After the first "death" the girl could maybe ask herself something like "Wah..? What did happen?"
Is ist also correct, that I still have the radio after I died? ...and when I replay I would like to be able to skip the cutscenes.
Keep on! I'm interested on what is coming next :-)
Nice! I loved how the cutscenes play. About the gameplay, I just think that the level design of the first level( the collectable key ones from the first demo) was much more enjoyable than the battery one. Idk, it just felt different to me, maybe I would be more confortable with shorter levels with a proper gameover idk. I really liked it nevertheless. The anime op and ending was genius. And I really like the world you created! Are you going to put together all episodes into a full game someday?
Hey thanks for the kind words first of all. :) I do see what you mean and I admit it is an interesting point of view. It was a bit easier to find yourself around, right? I tried to compensate for that with differently colored areas. Maybe I need a few more unique things in each path to make it more clearer?
Yes absolutely. In the end I will combine all episodes into a full game. Though I want to keep the episodic nature to give the impression of an actual Anime TV series. :D
I will keep following the project and see how it's going to evolve! The end monster reminded me of Mimi from Super Paper Mario and the main char reminded me of Mischief Makers mc. And also that giant blueish head that appeared at the corridor was totally unexpected :O
Thank you. :)
I had a lot of different inspirations for this. Mishief Makers was one of them though. As well as Mega Man Legends, Dr. Slump and a few others. Had to look up Mimi, nut totally get what you mean haha. :D
The blue head is actually story relevant, believe it or not. :)